I often think of storytelling as a game.
Like every game, it has:
- Two or more players,
- An objective,
- Barriers, and
- Tools/techniques/hacks that you can use to tackle the barriers and win
We are all playing this game in various capacities and contexts all the time.
Wouldn't it be nice to really understand these barriers and tools, so that we can play better and win more often?
And wouldn't it be nice if the story of the game is told in the form of, well, a story?
Welcome to today's blog: The Game of Storytelling.
Surprise, norm variance explained 7Cs is a great way to engage the audience’s curiosity Gap theory of Curiosity